Honest Bond -v0.07- -hard Bone Games- -
A shift from the Vulkan API to OpenGL (GL) to improve compatibility for players with older hardware.
The continuous development of the title remains heavily dependent on direct feedback. The creator relies on community testing to root out variable bugs and debugging flags left over in public builds, making Honest Bond a true collaborative effort between developer and audience.
: Released around June 2025, this update was notable for its file size (exceeding 1GB), which caused slight delays in uploading to platforms like while first being available on Patreon. Version 0.11 Honest Bond -v0.07- -Hard Bone Games-
At v0.07, Honest Bond is a proof of concept. A very, very good one.
[Old Sandbox Mechanics] [v0.07 Transition] [Modern Visual Novel Streamlining] • Manual Map Travel • Trimming Travel • Story-Rich Focus • Fragmented Navigation ───► • Testing UI Layouts ───► • Seamless Scene Transitions • Prototype UI • Expanding Renders • High-Impact Branching Paths A shift from the Vulkan API to OpenGL
Released in late 2024, this update transitioned the game into its next phase of development with several content additions and technical fixes. : Added 144 new renders and over 5,000 words of dialogue.
The engine utilizes highly optimized rendering pipelines to ensure availability across a spectrum of devices. The game files are typically packaged into distinct downloadable formats: : Released around June 2025, this update was
Honest Bond v0.07 (Hard Bone Games) is an indie narrative-driven puzzle-adventure that blends character-focused storytelling with environmental puzzles and relationship-building mechanics. This feature examines the game's core systems, narrative themes, art and audio direction, design strengths, current v0.07 limitations, and recommendations for future development to elevate the player experience.
: Development progress and early "Supporter" builds are hosted on the Hard Bone Games Patreon .
: The developer maintains a tiered distribution system. Patrons typically receive granular content chunks, extra render pools, and builds that are a chapter ahead of the free versions found on indie platforms.