By integrating AMD GPU Services into your design pipeline, your DirectX 11 applications can transcend the traditional boundaries of the API, delivering optimal optimization, richer hardware manipulation, and peak frame pacing for Radeon users.
The compiler finds the header file, but the linker cannot find the static library definitions.
This guide covers how to download, install, and initialize the AGS library for a DirectX 11 environment. 1. What is AMD AGS?
For your compiled executable to run, amd_ags_x64.dll must reside in the same directory as your application's .exe file, or within the system's environment path. Step 3: Initializing AGS and DirectX 11 Extension Driver
In the same window, add the path of the appropriate AGS /lib folder (matching your target architecture, usually x64) to the Library Directories field.
lib/ : Contains static import libraries ( amd_ags_x64.lib ) for your linker.
You are seeing the “AGS Driver Extensions DX11 Init” error because one of the following is true:
If you are a developer looking for the library, or a user needing to replace a missing file: Official SDK : The complete AMD GPU Services SDK is available for download on AMD's GPUOpen GitHub : The SDK includes pre-built static libraries ( amd_ags.lib ) and DLLs ( amd_ags_x64.dll ) for integration into Visual Studio projects For General Users
Access custom intrinsic functions and specific compilation flags optimized for AMD Graphics Core Next (GCN) and RDNA architectures. 2. Where to Download AMD AGS
Download the Binaries and Headers: Download the zip archive containing the pre-compiled libraries ( .lib , .dll ) and the C++ header files ( .h ). Package Contents:
Add the directory containing amd_ags.h to your project’s Include Paths:
You are now ready to use all of the DX11 driver extensions.