Sketchup Round Corner Crack Top //free\\ (Updated – Workflow)
Use an extension like or FixSolid to erase stray vertices, redundant edges, and internal faces that might be pulling the top mesh out of alignment. 3. Adjust the Segment Count and Radius
When you run a round corner tool, it replaces a sharp edge with a series of arc segments. If the geometry is complex, or the settings are improper, the plugin struggles to reconnect the top face, resulting in a "crack." Key causes include:
SketchUp gets confused about inside vs. outside faces.
If you are trying to visualize the fix:
To avoid creating "cracks" in the first place, keep these rules in mind:
I can give you the exact steps or settings to fix your specific model. Share public link
Often, the crack isn't a hole; it's a hidden edge or a reversed face. Zoom into the crack top. sketchup round corner crack top
I can provide targeted advice or alternative modeling workflows based on your project requirements. Share public link
: Use the Follow Me tool by drawing an arc on one corner and "following" it around the top edge of your object.
Before applying any rounding, scale your entire model up by 10x or 100x. This bypasses the "tiny face" limitation. Once the rounding is finished, scale it back down—the tiny faces will remain intact. Use an extension like or FixSolid to erase
What is the of your model and the radius you want to achieve?
This is actually the plugin working as intended. When RoundCorner creates the rounded lip around the inside of the hole, it generates new faces that naturally stretch across the opening.
If you are using a plugin like Fredo6 RoundCorner , your settings might be too aggressive for the physical size of your model. If the geometry is complex, or the settings
If your 3D object is not a perfectly clean "Solid," hidden internal lines or stray faces will conflict with the rounding calculation, causing the top surface to tear.