Breeding Farm Debug Codes -v0.6.1-: -updated-

Debug Codes v. 0. ... ◦ The name of one of your monsters. ... Down below a drop-down menu shows up now. Pick one of those choices.

| Code | Effect | | :--- | :--- | | freeresources | Gives you a large amount of Gold and Resources. | | freeitems | Adds a stack of every item in the game to your inventory. | | unlockallmonsters | Unlocks all monster species in the shop and breeding menu. | | debugmode | Enables a debug menu accessible via the UI, allowing for variable editing. | | fastgrow | All crops and monsters grow/instantly finish tasks. | | maxlevel | Sets the level of all currently owned monsters to the maximum. |

A: Most codes listed here are based on the v0.4 build and have been tested to work with v0.6.1. However, some minor changes may exist, so if a code doesn’t work, check the game’s changelog or community forums.

If you are using the DRM-free version, simply press F2 during gameplay.

To access and use the , you must first locate the Debug Menu button in the bottom-left corner of the screen . Breeding Farm Debug Codes -v0.6.1- -Updated-

The following changes have been made to the debug codes in version 0.6.1:

Current Energy: Field 1: WickedEnergy or energy | Field 2: 0 to 99998 .

Based on the latest community reports for version , here are some of the active or commonly used codes/functions:

List if you're stuck on a story path. Explain how to navigate the menu for specific cheats. Just let me know what you'd like to do next! Debug Codes v

By using this guide, you can leverage the full capabilities of the v0.6.1 debug system to customize your gameplay experience in Breeding Farm . Good luck!

: Increases the total number of days passed in the save. timePhase : Toggle between "Day" and "Night" instantly. 3. Unlocks & World State

The v0.6.1 update shifted many commands from standard baseline labels to event-driven string pairs. Ensure exact spelling and capitalization. Resource & Player Statistics

| Input Field One Code | Input Field Two Value | In-Game Effect | | :--- | :--- | :--- | | | Number (0 to 99998) | Sets the player's money to the number value. | | GoldCoins | Number (0 to 99998) | Adds Gold to the "Current" amount in the player's inventory. | | WickedEnergy | Number (0 to 99998) | Adds the number value to the "Current" Player Energy . | | ScaryStrong | Number (0 to 99999) | Adds the number value to the "Maximum" Player Energy . | | FullMoonsPassed | Number (0 to 99998) | Passes "x" amount of Days in-game. | | MarkYourCalendar | Number (0 to 99998) | Sets "x" amount of Days for the current game clock. | | TrickRTreat | Number (0 to 99998) | Sets the number of Days until the next Church Payment is due. | | OctoberSky | "Day" or "Night" | Changes the game's time of day between Day and Night time. | | CandyBag | "talia" | Restocks the monster inventory at Talia's shop. | | Happy | "Halloween" | Unlocks all CGs (gallery scenes), except for specific breeding combinations. | | skinColor / hairColor / hairStyle / stocking / ribbon / ring / horn | Monster Name | Allows you to alter the skin and appearance variations of a monster in your inventory. | ◦ The name of one of your monsters

Modify your character's immediate capital and operational capacity. Input Field One Input Field Two gold 0 to 99999

(Note: As this is an adult/h-game, these codes are often distributed via developer posts on platforms like Patreon or SubscribeStar. If the codes above do not work for your specific build, the developer may have changed them in a silent update.)

If you are deep into the world of monster taming, genetics management, and automated resource farming, you know that Breeding Farm is one of the most complex simulation games on the market. However, the grind for perfect IVs, rare mutations, and unlimited resources can be tedious. That’s where the come into play.

| Code (Field 1) | Field 2 / Target | Effect | |---|---|---| | | | | | skinColor , hairColor , hairStyle , stocking , ribbon , ring , horn | Monster’s name (e.g., “Fluffy”) | Change the appearance of your monsters. A dropdown menu will appear after entering the monster’s name, offering visual options. | | Player Money | | | | ChocolateCoins | Number (0–99,998) | Adds specified amount to your current money. | | Player Gold | | | | GoldCoins | Number (0–99,998) | Adds specified amount to your current gold. | | Add to Current Player Energy | | | | WickedEnergy | Number (0–99,998) | Increases your current energy by the specified amount. | | Add to Maximum Player Energy | | | | ScaryStrong | Number (0–99,999) | Increases your maximum energy by the specified amount. | | Pass X Amount of Days | | | | FullMoonsPassed | Number (0–99,998) | Advances the game clock by the given number of days. | | Set Current Day | | | | MarkYourCalendar | Number (0–99,998) | Sets the current day to the specified value. | | Set Days Until Next Church Payment | | | | TrickRTreat | Number (0–99,998) | Changes the countdown to your next church payment. | | Toggle Day/Night | | | | OctoberSky | “Day” or “Night” | Instantly switches the time of day. | | Restock Talia’s Shop | | | | CandyBag | talia | Resets the selection of monsters available in Talia’s shop. | | Unlock All CGs in Gallery | | | | Happy | Halloween | Unlocks all CGs in the gallery (except those requiring special breeding combinations). |