Once you've designed your look and generated the code, follow these steps to see it in action: Copy the Code

You’ll see three sliders for Red, Green, and Blue (0-255). Some versions have a color wheel. Pick the exact shade you want for Mario’s overalls, shirt, or cap.

The community continues to innovate with tools like , which aims to standardize color codes for modern machinima tools like M64MM3 . This ensures that your custom characters look consistent across different mods and setups.

: The generator outputs a series of 8-digit hex values. For example, a code starting with 8107EC40 typically targets the "Main" color of Mario's shirt/hat.

It ensures colors appear in-game exactly as you intended, bypassing issues with color depth or formatting.

For advanced users looking to modify codes manually, the game reads Mario's color data from specific memory addresses. In the standard North American (U) version of the ROM, the primary addresses are structured as follows: : 8107EC40 Cap & Shirt (Shadow) : 8107EC28 Overalls (Primary) : 8107EC58 Overalls (Shadow) : 8107EC10 Gloves (Primary) : 8107EC70 Gloves (Shadow) : 8107EC88 Shoes (Primary) : 8107ECA0 Shoes (Shadow) : 8107ECB8 Skin (Primary) : 8107ECD0 Skin (Shadow) : 8107ECE8

Select and paste the text block generated in Step 1.

Many creators use these codes to create "original characters" (OCs) for YouTube videos. You can find massive lists of fan-favorite color codes on community wikis. Are you planning to use these codes for a YouTube video or just for casual play on an emulator? Super Mario 64 Code Generator Suite Version 0.1

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